Weeks 5&6 - Sculpting and Retopology
Week 5 During week five we continued to work in Z-Brush. We stared by learning about the primary, secondary and tertiary details, as well as the pipeline for character sculpting. We were also introduced to the useful brushes like: clay build up, clay, damian strand, trim dynamic, smooth and move. The lecture continued with us learning about the importance of proportion and anatomical reference when designing a character. We then split the class and participated in 2 exercises. The first exercise was to annotate a model of a human in Maya. We had to gather anatomical reference and label the various muscle groups found in a human body. We then switched and proceeded with modeling lips in Z-Brush. This was a bit challenging at the start but became really intuitive and I got accustomed to the sensitivity of the drawing tablet. I found it very important to have reference for my lips as I sculpted them as it allowed me to do it more precise. Anatomy Exercise Week 6 ...